

There are a few major factors that allow the Zulu to be militarily dominant, but the big one is their ability to gain Corps and Armies much earlier than other civs. They offer no particular cultural, civic, or religious benefit, but they are really good at dominating on the battlefield.Įven if you can't completely secure your Domination victory when you start firing on all cylinders, the Zulu should be able to secure you enough advantage through the midgame to coast to victory however you see fit. If you choose the Zulu as your civ, you're immediately tipping your hand that you'll be focusing on military. These may not be applicable in the base game. Note: These apply to the changes implemented in the Gathering Storm expansion. Keep in mind that each playthrough is different, and that you do need to consider your opponents in some regard when choosing your civ.įeel free to post your own opinions in the comments. Here we'll be going over the best civ choices for each victory type, and you may be surprised by some of them. Some, such as Korea, are obviously geared towards particular playstyles but others, such as Russia, are a little more difficult to pin down.


As of New Frontier Pass, the total number of leaders in the game is 54.Ĭoncept art of Civilization VI leaders by Sang Han Civilization VI Īdded in the Rise and Fall expansion pack.Īdded in the Gathering Storm expansion pack.Each playable civ in Civilization 6 has its own strengths and weaknesses that make them best suited to certain victory types. The Rise and Fall expansion adds Chandragupta as an alternate Indian leader, the Gathering Storm expansion adds Eleanor of Aquitaine as an alternate English and French leader, and the Vietnam & Kublai Khan Pack adds Kublai Khan as an alternate Chinese and Mongolian leader. In vanilla, there is one leader per civilization (except the Greeks, who can be led by either Pericles or Gorgo). Some leaders' unique abilities allow them to unlock unique units, buildings, tile improvements or projects after researching specific technologies or civics. They are based on historical figures who accomplished great things during their rule or successfully led their people through periods of adversity.Įach leader has both a unique ability (which gives them special bonuses and gameplay advantages) and an agenda (which affects how they play the game and how they interact with other players when controlled by the AI). Leaders are the human representatives of the playable civilizations in Civilization VI.
